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The concept of elasticity comes from solid mechanics and designates the mechanical property of certain materials to experience reversible deformation when they are under the action of external forces and to recover the original form if these external forces are removed. As an adjective can be used to describe those flexible materials, i.e. that can accommodate different circumstances.

The concept of elasticity or the adjective elastic can also be used to describe technologies. We will say that a technology is elastic when it:

  • adapts to growth, popularity and use of systems built with it (scalability [ISO 9126]).
  • can be extended to meet specific needs of niche markets.
  • is identified as the most versatile for a specific activity (not necessarily the newest).
  • has high visibility, mature communities, support and industry demand it.
  • is modern, sophisticated and advanced but not with high risk associated.
  • agrees very well with cloud computing, containerization of environments, IoT and DevOps.
  • used alongside good processes delivers
    • excellent results and speed to market in short cycle times.
    • add, modify or remove functionalities quickly with low (or null) quality impact

In conclusion, there are many technologies that can be described as elastic although, currently, we decided to work with the following:

 


It’s time for a little role play. Think about you (the reader) as one of the main stakeholders of a new and revolutionary mobile app thats your startup want to push to the market. Now, to add a little pressure, think that you have a meeting with investors coming up with a hard deadline, and they only will invest in your idea if they see some working version of the app.

Assuming that you already have the feature list, then you ask us “It’s a good idea to do a mobile MVP? because I heard that it is not.” Ok, let try to be straight with this and tell you how do we see it. The development of any MVP comprises a deep understanding of the core value of your product (those thing that make it special), so balancing “minimum” and “viable” is a major issue in this approach. But in mobile, we have to take special care of some things that will make the difference between a successful mobile MVP and a “zombie” app.




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